Trash Cards
Draw a card, then drag it to a slot or discard.
Trash Cards
Draw a card, then drag it to a slot or discard.
How to play
Each player starts with ten face-down slots numbered 1 through 10. Ace goes in slot 1, cards 2 through 10 go in matching slots, and jacks, queens, and kings are trash.
On your turn, draw from the deck or take the top discard. If the card fits an empty slot, place it there. The hidden card underneath becomes your current card, and you keep placing as long as the current card fits somewhere.
When your current card is a face card, is higher than your current board size, or matches a slot you already filled, drag it to the discard pile. That ends your turn and the bot plays.
The first player to fill every slot wins the round. The winner needs one fewer card next round, dropping from 10 to 9, then 8, and so on. Win a round while needing only one card to win the match.
Crown Debt keeps the same card rules, then adds coins, items, and between-round shop choices. Coins are earned at the end of each round, so the shop is built around steady choices instead of runaway payouts.
Winning a round pays the most, losing still pays a little, and bonus coins come from longer chains, useful discard plays, comeback wins, face-card trash turns, and winning without using an item.
Between rounds, the shop offers common, uncommon, rare, and legendary items. You can hold two items. If you win a round while holding two items, you must throw one away before shopping.
Items include Burn Pile, Coin Purse, Lucky Match, Royal Pardon, Grave Grab, Loaded Draw, Tax Collector, Sabotage, Chaos Cut, Crown Shield, Wild Seal, and the legendary Debt of the Crown.
Debt of the Crown is the rare comeback item. It can appear after round 3, costs a huge pile of coins, and adds one required card to the opponent's next board unless Crown Shield blocks it.
Round over
Winner tax
You won while holding two items. Pick one to throw away before the shop opens.
Between rounds
Buy, replace, claim, use Debt of the Crown, or skip ahead.